Posted on October 22nd, 2007 by Jason Ho
http://en.wikibooks.org/wiki/Educational_Technology_Innovation_and_Impact/
It’s common to see articles highlight the advantages of using virtual worlds to create more immersing learning experiences for distance-education students, such as the article above. Which, I believe is clouding some of the seemingly small, but important, issues. Some of these include:
“Education? More like entertainment…” – Unlike traditional gaming virtual worlds where [...]
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Posted on October 22nd, 2007 by Jason Ho
Virtual World (Second Life) Lecture
No doubt that this was a very interesting lecture as our guest speaker had spent a considerable amount of time to take us on a tour to explain how classes could be taken virtually within Second Life. Skipping all the descriptions, it was a shame he didn’t directly answer my question [...]
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Posted on October 14th, 2007 by Jason Ho
One of the reflective activities made me think about the favourite experiences and key learnings I had during these e-learning classes. One of the most useful e-learning tools I’ve used so far would definitely have to be Netvibes because by being able to create a customised startpage, you can view all your RSS feeds [...]
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Posted on October 14th, 2007 by Jason Ho
This week focused mostly on answering questions in Module 2. However, we did come across a fun flash-based game, which demonstrated how games could be used in directing learning.
Most of today’s activities focused on answering Activity 2.1 of Module 2, which lead us to a website indicating national survey results on how teachers and students [...]
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